Video games have had a much shorter
time of development than in comparison to other types of mediums. Things like the written word and paintings
have been around for thousands of years.
Even the movies have had over a hundred years to develop and contribute
powerful human emotions and messages to audiences around the world. These mediums have the potential to challenge
the way individuals perceive the world and captivate audiences. Video games, a newer contender into this
field, also has the potential to challenge us as well. Their evolution from pixeled puzzle solvers
like Tetris that have minimal descriptions
and storylines to games like The Legend of Zelda Majora's Mask which have engaging stories and many life simulation
like qualities. This is not to say that
one of these games is better than the other, but that video games encompass a
variety of classes. Perhaps a role
playing game (RPG)-hybrid game would be able to achieve this.
What would a video game need in the
modern market to engage the masses? While
gamers cite classics like Castlevania
or Final Fantasy VII (FF7), the
general public remains ignorant to such titles.
The general public is more familiar with games like Candy Crush or the once popular Farmville. However, the later has not aged with the
times. A medium must be able to
captivates an audience and convey power and emotion. Movies like Twelve Angry Men (the original of course), have aged well and still
convey compelling arguments about things like problems in society or the human
experience. This is not to say that FF7
does not tackled important questions.
However, is it possible to find a game that has the gravity and acclaim
like FF7 that every person would be able to recognize. The closest game that can come close to this
are games with Mario (the plumber with blue overalls made by Nintendo). However, the general public recognizes the
difference between books like The Lord of
the Flies and Mario. Mario can be
pushed aside as a trivial and childish game.
On the other hand, The Lord of the
Flies is a book that questions so many aspects of life such as the state of
nature – an issue with famous philosophers like John Hobbes have contributed. There is a strong advantage that video games
consistently and generally have over all other types of mediums; they have
active participants and not passive observers.
Perhaps a RPG would be the most capable
to captivate and inspire its participants.
RPGs tend to have a more developed story, which would be familiar to
other medium consumers. However, the
biggest challenge for a RPG is the length.
I doubt that most people would not be willing to spend 20 hours to
finish a game, let alone 6 hours. If an
RPG would be able to lower the amount of time to about 2 to 4 hours, then they
have a chance at finding and captivating the general public. This is possible as people are becoming more
accustomed to casual video games through their smart phones.
I would like to hear what you guys
think. What do you think is the best
medium? Are RPGs the most viable medium to compete with other mediums?

No comments:
Post a Comment